Our games are low-budget, retro, and indie, but feature cool stories, unique worlds, and fun game systems. ![]() There are literally hundreds if not thousands of other games I could be playing instead, including dozens of high quality titles I've gotten for free the past couple years from Epic and Amazon or for almost free from Fanatical/Humble bundles that I haven't got around to even trying yet.Hello, we’re Spiderweb Software! We’re a husband and wife time in damp Seattle, WA who have been creating fantasy adventures since 1994. ![]() It's a hugely different economic/competitive situation in the gaming market compared to earlier Spiderweb days when I would have been much more willing to make that kind of compromise. As much of a longtime Spiderweb fan as I've been for something like 20 years, I'm not going to lower the difficulty because I'm never going to buy a game that has such a fundamentally unappealing design decision at its core. If it's a problem, you can always lower the difficulty. I know some people don't like it, but other people find it exciting and requiring thought and tactics. ![]() Originally posted by Spiderweb:Queen's Wish games have a very carefully balanced system where you have to use care and conserve your power to defeat the dungeon.
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